Die offizielle Website von Casinos Austria bietet Ihnen Informationen zu den 12 Casinos, Spielen, Turnieren, Events, Frau und Mann beim Poker 6. 6. 6. 6. 2. 2. 2. 2. 7. 7. 7. 7.,. 5. 5. 5. 5. 2. 2. 3. 3. €. Aktueller Jackpot Stand Party Games. Fall into the Devil's Grip and learn this solo, card grid game. are of the same suit and adhere to one of the following bottom-to-top orders: 2, 5, 8, J 3, 6, 9, Q. Black Jack (auch Blackjack) ist das am meisten gespielte Karten-Glücksspiel, das in Dieses Reglement gilt in den meisten deutschen Casinos sowie in der . Gewinnt ein Spieler mit Black Jack, so gewinnt er im Verhältnis 3: 2; gewinnt jedoch . A Signet Book, ; David Parlett: The Oxford Dictionary of Card Games.
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You cannot use your 2 to change the capture value to When all the cards have been played in the final deal, the last player who made a capture also wins any cards which are left on the table these cards are sometimes known as the residue.
That is why it is important that the dealer should announce "last" when dealing the last cards. Each player or team counts their score based on the pile of cards they have won.
There are eleven possible points in each hand:. Whoever first reaches a total of 21 or more points, over however many rounds it takes, wins the game.
If two people reach the target on the same round, whoever has the higher score wins. If there is a tie, another round is played. Building is the most intricate part of the game, and there are several variations in exactly what is allowed when creating or capturing builds, and many of the card game books are ambiguous on this point.
Some people play by more permissive rules, for example:. Many people play that a Sweep is worth one point. A sweep occurs when a player takes all the cards from the table, leaving it empty and forcing the next player to trail.
Some players call this a clear. When making a sweep, the capturing card is stored face-up in the pile of won cards, so that the number of sweeps can be checked when scoring.
It is possible to make a sweep with the last card of the final deal if it captures all the cards on the table, but if it does not, taking the remaining cards from the table because you made the last capture does not count as a sweep.
Some people, instead of scoring three points for cards, award two points to the player with most cards and one point to the player who made the last capture during the game.
Some play that when deciding the overall winner, if more than one player or team reaches the target score in the same round, the points are counted in order: If the aces are not sufficient to reach the target score then the player or team with more sweeps wins; if they have the same number of sweeps another hand is played to decide the winner.
Some players, when approaching the target score, count the points as they are earned - each sweep as it happens, aces, big and little casino as they are captured, and spades or cards as soon as one player has captured 7 or 27 of them respectively.
In this case the play ends soon as a player correctly claims to have won by reaching the target score even if the opponent has in fact scored more but failed to claim it.
Some score sweeps as they happen, but the remaining points in a specific order, with an agreed order of suits for the aces.
Some books describe Spade Casino , a variant in which instead of counting a point for most spades, each spade counts 1 point and the jack of spades counts an extra point.
The ace and two of spades still count an extra point as well, so that the total points available excluding sweeps are Cassino computer program you can play against the computer or against a live opponent over the Internet.
You can download a freeware Casino program from Thanos Card Games. Games4All has published a free Cassino app for the Android platform.
Carl Scafidi has published a free Casino app for iPhone or iPad. Choose your language deutsch english. On other pages of this site there are descriptions of: Royal Casino and the version played in the Dominican Republic , which features different scoring in the endgame; Casino in Southern Africa Swaziland, Lesotho and South Africa , where cards can be from opponents' capture piles can be reused in builds; Casino Kasino in Nordic countries Sweden, Norway and Finland which is usually played without building; Krypkasino , a reverse variant from Sweden in which the aim is to avoid capturing cards.
We would like to thank the following partner sites for their support: Since the s, blackjack has been a high-profile target of advantage players , particularly card counters , who track the profile of cards that have been dealt and adapt their wagers and playing strategies accordingly.
Blackjack has inspired other casino games, including Spanish 21 and pontoon. Blackjack's precursor was twenty-one , a game of unknown origin. The first written reference is found in a book by the Spanish author Miguel de Cervantes , most famous for writing Don Quixote.
Cervantes was a gambler , and the main characters of his tale " Rinconete y Cortadillo ", from Novelas Ejemplares , are a couple of cheats working in Seville.
They are proficient at cheating at veintiuna Spanish for twenty-one , and state that the object of the game is to reach 21 points without going over and that the ace values 1 or The game is played with the Spanish baraja deck.
This short story was written between and , implying that ventiuna was played in Castile since the beginning of the 17th century or earlier. Later references to this game are found in France and Spain.
When twenty-one was introduced in the United States, gambling houses offered bonus payouts to stimulate players' interest.
One such bonus was a ten-to-one payout if the player's hand consisted of the ace of spades and a black jack either the jack of clubs or the jack of spades.
This hand was called a "blackjack", and the name stuck to the game even though the ten-to-one bonus was soon withdrawn.
In the modern game, a blackjack refers to any hand of an ace plus a ten or face card regardless of suits or colors. The first scientific and mathematically sound attempt to devise an optimal blackjack playing strategy was revealed in September This paper would become the foundation of all future sound efforts to beat the game of blackjack.
At a casino blackjack table, the dealer faces five to seven playing positions from behind a semicircular table. Between one and eight standard card decks are shuffled together.
At the beginning of each round, up to three players can place their bets in the "betting box" at each position in play. That is, there could be up to three players at each position at a table in jurisdictions that allow back betting.
The player whose bet is at the front of the betting box is deemed to have control over the position, and the dealer will consult the controlling player for playing decisions regarding the hand; the other players of that box are said to "play behind".
Any player is usually allowed to control or bet in as many boxes as desired at a single table, but it is prohibited for an individual to play on more than one table at a time or to place multiple bets within a single box.
Each box is dealt an initial hand of two cards visible to the people playing on it, and often to any other players.
The dealer's hand receives its first card face up, and in "hole card" games immediately receives its second card face down the hole card , which the dealer peeks at but does not reveal unless it makes the dealer's hand a blackjack.
Hole card games are sometimes played on tables with a small mirror or electronic sensor that is used to peek securely at the hole card. In European casinos, "no hole card" games are prevalent; the dealer's second card is neither drawn nor consulted until the players have all played their hands.
Cards are dealt either from one or two handheld decks, from a dealer's shoe , or from a shuffling machine. Single cards are dealt to each wagered-on position clockwise from the dealer's left, followed by a single card to the dealer, followed by an additional card to each of the positions in play.
The players' initial cards may be dealt face up or face down more common in single-deck games. On their turn, players must choose whether to "hit" take a card , "stand" end their turn , "double" double wager, take a single card and finish , "split" if the two cards have the same value, separate them to make two hands or "surrender" give up a half-bet and retire from the game.
Number cards count as their natural value; the jack, queen, and king also known as "face cards" or "pictures" count as 10; aces are valued as either 1 or 11 according to the player's choice.
If the hand value exceeds 21 points, it busts, and all bets on it are immediately forfeit. After all boxes have finished playing, the dealer's hand is resolved by drawing cards until the hand busts or achieves a value of 17 or higher a dealer total of 17 including an ace, or "soft 17", must be drawn to in some games and must stand in others.
The dealer never doubles, splits, or surrenders. If the dealer busts, all remaining player hands win.
If the dealer does not bust, each remaining bet wins if its hand is higher than the dealer's, and loses if it is lower. If a player receives 21 on the 1st and 2nd card it is considered a "natural" or "blackjack" and the player is paid out immediately unless dealer also has a natural, in which case the hand ties.
In the case of a tied score, known as "push" or "standoff", bets are normally returned without adjustment; however, a blackjack beats any hand that is not a blackjack, even one with a value of Wins are paid out at 1: Many casinos today pay blackjacks at less than 3: Blackjack games almost always provide a side bet called insurance, which may be played when dealer's upcard is an ace.
Additional side bets, such as "Dealer Match" which pays when the player's cards match the dealer's up card, are sometimes available.
After receiving an initial two cards, the player has up to four standard options: Each option has a corresponding hand signal. Some games give the player a fifth option, "surrender".
Hand signals are used to assist the " eye in the sky ", a person or video camera located above the table and sometimes concealed behind one-way glass.
The eye in the sky usually makes a video recording of the table, which helps in resolving disputes and identifying dealer mistakes, and is also used to protect the casino against dealers who steal chips or players who cheat.
The recording can further be used to identify advantage players whose activities, while legal, make them undesirable customers.
In the event of a disagreement between a player's hand signals and their words, the hand signal takes precedence.
Each hand may normally "hit" as many times as desired so long as the total is not above hard On reaching 21 including soft 21 , the hand is normally required to stand; busting is an irrevocable loss and the players' wagers are immediately forfeited to the house.
After a bust or a stand, play proceeds to the next hand clockwise around the table. When the last hand has finished being played, the dealer reveals the hole card, and stands or draws further cards according to the rules of the game for dealer drawing.
When the outcome of the dealer's hand is established, any hands with bets remaining on the table are resolved usually in counterclockwise order: If the dealer's upcard is an ace, the player is offered the option of taking "insurance" before the dealer checks the hole card.
Insurance is a side bet that the dealer has blackjack and is treated independently of the main wager. The idea is that the dealer's second card has a fairly high probability nearly one-third to be ten-valued, giving the dealer blackjack and disappointment for the player.
It is attractive although not necessarily wise for the player to insure against the possibility of a dealer blackjack by making a maximum "insurance" bet, in which case the "insurance proceeds" will make up for the concomitant loss on the original bet.
The player may add up to half the value of their original bet to the insurance and these extra chips are placed on a portion of the table usually marked "Insurance pays 2 to 1".
Players with a blackjack may also take insurance, and in taking maximum insurance they commit themselves to winning an amount exactly equal to their main wager, regardless of the dealer's outcome.
Fully insuring a blackjack against blackjack is thus referred to as "taking even money", and paid out immediately, before the dealer's hand is resolved; the players do not need to place more chips for the insurance wager.
Insurance bets are expected to lose money in the long run, because the dealer is likely to have blackjack less than one-third of the time.
However the insurance outcome is strongly anti-correlated with that of the main wager, and if the player's priority is to reduce variation , they might choose to pay for this.
Furthermore, the insurance bet is susceptible to advantage play. It is advantageous to make an insurance bet whenever the hole card has more than a chance of one in three of being a ten.
Advantage play techniques can sometimes identify such situations. In a multi-hand, face-up, single deck game, it is possible to establish whether insurance is a good bet simply by observing the other cards on the table after the deal; even if there are just 2 player hands exposed, and neither of their two initial cards is a ten, then 16 in 47 of the remaining cards are tens, which is larger than 1 in 3, so insurance is a good bet.
This is an elementary example of the family of advantage play techniques known as card counting. Bets to insure against blackjack are slightly less likely to be advantageous than insurance bets in general, since the ten in the player's blackjack makes it less likely that the dealer has blackjack too.
The rules of casino blackjack are generally determined by law or regulation, which establishes certain rule variations allowed at the discretion of the casino.
The rules of any particular game are generally posted on or near the table, failing which there is an expectation that casino staff will provide them on request.
Over variations of blackjack have been documented. When all cards have been played from hand and none remain in stock, the player who made the last capture adds to his won cards all the untaken table cards, but this does not count as a sweep unless it is one by definition.
Each player then scores what was won as follows: Game is 11 or 21 points. Three- and four-handed casino games follow the same rules, with four playing in two partnerships.
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Pairing—that is, by taking all other table cards of the same rank as itself. It is the only way face court cards can be taken. Combining—that is, by taking two or more table cards numerically equivalent to itself.
For example, a 10 can take two 5s, or it can take a 6, 3, and ace 1. Learn More in these related Britannica articles: They include the casino family 17th century , the rummy family 19th century , which probably derived from mah-jongg, and the president family 20th century.
Irish Sweepstakes, one of the largest lotteries promoted internationally; it was authorized by the Irish government in to benefit Irish hospitals.
A private trust was formed to run the lottery and market tickets throughout the world.The Q and Q are on the table, and bnp luxembourg Q is played. From Wikipedia, the free encyclopedia. If that number is rolled again before a 7 is rolled, list of casino rewards casinos bet wins. Poker meets Solitaire in this innovative new mashup! After the last cards have been played, and the hand scored, the deal passes to the left for the spielplan em halbfinale round. The Field line wins on 2, 3, 4, 9, 10, 11, and Many people play that a Sweep is worth one point. Patterson also developed and published a shuffle-tracking method for tracking favorable clumps of cards and cutting them into play and tracking unfavorable Beste Spielothek in Bruckbergerau finden of cards and cutting them out of play. Game, a universal form of recreation generally including any activity engaged in for diversion or amusement and often establishing a situation that involves a contest or rivalry. At the beginning of each round, up to three players can place their bets in the "betting box" at each position in play.
The dealer must announce "last" when dealing the last cards. After the last cards have been played and the hand scored, the deal passes to the left for the next round.
Starting with the player to the left of the dealer and continuing clockwise, each player in turn must play one card out from hand face up on the table.
This card may or may not capture one or more cards from the table. The Q and Q are on the table, and the Q is played. The player may capture one of the queens from the table but not both.
Example If an eight is played it could capture one, two or three eights from the table. It could also capture a five and a three, or a four and two twos.
If the following cards are on the table: Example A The table contains a build consisting of two threes, announced as a build of six. If you hold a two and an eight, you can add the two to the build announcing "building 8".
The next player, holding an ace and a nine, could then add the ace and say "building 9". The capturing number of a multiple build can never be changed.
If the original build of two threes in the above example had been announced as building three rather than building six , it would not be possible for a player holding a two and a five to add the two to the build, making five, not for a player holding a two and an eight to add the two making eight.
Example B The table contains an ace, a two and a four; the ace and the four have been combined by a previous player into a build of five. You hold a three, an eight and a ten.
You can play your three onto the single five-build and announce "building eight", but you are not allowed to incorporate the two from the table into this build to make it a build of ten.
Example C The table contains a three and a four, built into a seven, and a separate nine. You hold a two and a nine.
You can play your two, combining it with the seven-build to make nine, and at the same time incorporate the nine on the table into the build, converting it to a multiple build and saying "building nine".
Example The table contains a 9-build consisting of a 5 and a 4, and there is also a 3 on the table.
You hold a six and two nines. You can play your 6, combining it with the 3 and the existing build to make a new multiple build of 9. Then on your next turn provided that no one else captured you could add one of the nines from your hand to the build.
Finally, on the following turn, you could capture the whole build with your second nine. Note that when making or adding to a build, you must contribute a card to it from your hand.
You cannot just combine various cards which are already on the table to form a build. Note also that once a build contains more than one card or sets of cards which add to the capturing number, it is a multiple build and the capturing number can no longer be changed.
There is a multiple 8-build of on the table, and there is also a loose 6 on the table. In your hand you have 2, 8, 8, You may add one of your 8s to the build, making , or to add your 2 together with the 6 on the table, making , still with capture value 8.
If one player has won the entire 11 points, some rules state that this player will be awarded an extra point for 12 total points in the round.
Other rules state that this is a "skunk" if it occurs in the first round, and therefore that player wins. In other variations, taking all traditional 11 points in a single round is an automatic win, no matter when it occurs.
A sweep is declared by a player who manages to capture all face-up cards from the table. In some localities, each sweep is worth an additional point.
The opponent has no move except to trail, and a follow-on sweep may result. Points for sweeps are awarded after the base 11 points, in the event that two players reach 21 in the same round.
In another variation, trailing the five of spades sweeps the table, the sweep giving one point. There is a variation in which sweeps are scored as they occur; if the sweeper had 20 points or more, due to a tie score , the sweep would end the round instantly.
A scoring variation in which each point card is scored as it is captured also exists. In a variation devised in Michigan, a player who defaults on his duty after building gives up 2 points at the time of the violation.
This is sometimes an acceptable cost to trap cards from the other player in builds the player cannot take. Sweeps also score 2 points. In a series of "rounds to 5," any three instant scores sweeps or defaults against the same player ends the round.
These sudden-death variations make short-term tactics more important in certain situations than the longer-term goal of achieving the high score for the round.
In some regions, all four face-cards of the same rank may be gathered simultaneously. This allows natural building with face-cards, while still removing the possibility of an "orphan" card.
However, this provides no particular advantage if all four face cards are shared between one player and the table, as is necessary to build in such a manner.
Any pairs dealt to the table at the start of the round may be automatically granted to the first player to move, regardless of whether or not that player has a card to capture them.
These cards cannot be built upon, but multiple pairs may constitute an automatic sweep if the table is cleared this way. This rule variation is intended to counteract the advantage of later players' ability to poach or modify builds started by the first player, by awarding extra points at the start.
Five-player Cassino can be played by removing the deuces of hearts, diamonds and clubs, and by giving an extra card to each player on the last deal.
In Royal Cassino , face cards are given number values upon which building may occur: An Ace is 1 or 14, the player's choice.
If trailed, it is not yet determined. If not, it is fixed. There are no 'Face Cards'. Sweeps do not count.
The total points is always You may play to 6 or Ties are possible if no one has the majority of spades, broken by another hand played for 6.
In Buckeye Cassino , all rules of Royal Cassino are inherited. In addition, the ten of diamonds 'Big Ten' holds two values: In the Trailing-royals Cassino variant, orphaned face cards are not considered a problem.
Face cards may be naturally built or paired in any way, so a player may gather three of the same face card simultaneously. The remaining face card will be an orphan, because there is no card left with which to capture it.
Such cards remain on the table until the end of the round, and are taken by whoever performed the final capture, as are all other cards left on the table.
This method of play does not pair well with the preceding variant that rewards sweeps, because having orphaned cards on the table prevents sweeps. Pluck Cassino is an interesting and popular modern variation that follows all the rules of classic Cassino, with an optional additional play option called "pluck".
Each player has one opportunity each time cards are dealt to "pluck" a card from the table and add it to their pile of "won" cards.
Players still need to play a card on their turn, plucking is an additional move that they can make either before or after playing their card.
The player may pluck at any time during play of that deal, with the following restrictions:. The gameplay of Portuguese Cassino is the same as the Italian version, except for the following differences:.
California Cassino is a variation for two, three, four or six players, played with a standard deck of cards. The object is to score the most points through acquiring certain cards or by acquiring a certain number of cards.
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